Player character

Results: 140



#Item
51Human behavior / Collectible card games / H. P. Lovecraft / Lovecraftian horror / Cthulhu / Mythos / Non-player character / Statistic / Tabletop role-playing game / Role-playing game terminology / Games / Literature

Theatrical Techniques in CTHULHU LIVES BY ANDREW LEMAN ≥

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Source URL: www.cthulhulives.org

Language: English - Date: 2010-04-26 19:28:35
52Occult / Stability / Preparedness / Penn & Teller: Bullshit! / Philosophy of science / Science / Pseudoscience / Synchronicity / Social psychology

character sheet risk factor : Player Name : character Name :

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Source URL: www.pelgranepress.com

Language: English - Date: 2015-02-03 06:15:14
53Software / Application software / Windows games / Adventure game / Cover system / Digital media

Nine Lives: A Game about the Player Character as an Unreliable Narrator Alec Thomson The issue we set out to solve with “Nine Lives” was the conflicting nature of the player character as both a protagonist in a story

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Source URL: alecthomson.com

Language: English - Date: 2014-12-17 23:44:18
54Software / Non-player character / Embodied agent / The Elder Scrolls IV: Oblivion / Artificial intelligence / World of Warcraft / Schema / Games / Windows games / Digital media

Cognitive Intervention and Reconciliation: NPC Believability in Single-Player RPGs Michael Sangyeob Lee Carrie Heeter

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Source URL: ijrp.subcultures.nl

Language: English - Date: 2015-01-20 09:08:30
55Suit / Three player mahjong / Japanese Mahjong / Games / Mahjong / Unicode

Mahjong Tiles Range: 1F000–1F02F This file contains an excerpt from the character code tables and list of character names for The Unicode Standard, Version 8.0 This file may be changed at any time without notice to ref

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Source URL: www.unicode.org

Language: English - Date: 2015-03-04 16:47:14
56Dungeons & Dragons / Character creation / Fighter / Statistic / Experience point / Traveller / Character class / Paladin / High Adventure Role Playing / Games / Gaming / Role-playing game terminology

Player’s Basic Rules Version 0.2 Credits D&D Lead Designers: Mike Mearls, Jeremy Crawford Design Team: Christopher Perkins, James Wyatt, Rodney Thompson, Robert J. Schwalb, Peter Lee, Steve Townshend,

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Source URL: media.wizards.com

Language: English - Date: 2014-08-12 14:51:11
57Computing / Artificial intelligence / Non-player character / Strong AI / Prolog / Planner / Game programmer / Video game genres / Video game bot / Video game development / Software development / Software

Game Design for Classical AI Ian Horswill Northwestern University [removed] Abstract

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Source URL: www.exag.org

Language: English - Date: 2014-08-29 15:44:34
58Planning Domain Definition Language / Non-player character / Interactive storytelling / Artificial intelligence / Gaming / Games / Human behavior / Video game development / Dispute resolution / Mediation

Gameplay as On-Line Mediation Search Justus Robertson and R. Michael Young Liquid Narrative Group Department of Computer Science North Carolina State University Raleigh, NC 27695

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Source URL: www.exag.org

Language: English - Date: 2014-08-29 15:44:16
59Games / Yin Yang Yo! / Character creation / Statistic / Experience point / Yin and yang / Player character / Character class / Legend of the Five Rings Roleplaying Game / Role-playing game terminology / Gaming / Terminology

characters  Methods of Character Creation............................. 7 Limitations ........................................................... 8 FIRST CHOICES........................................... 9

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Source URL: www.firedrake.org

Language: English - Date: 2008-06-27 08:49:07
60Gaming / World of Warcraft / Non-player character / Sound card / Immersion / Surround sound / Virtual world / Sound effect / Audio game / Virtual reality / Digital media / Waves

Proceedings Template - WORD

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:25
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